Udemy - The Most Comprehensive Guide To Unity Game Development Vol 1

Category: Technical

Tag: Game Development


Posted on 2021-06-30, by phaelx.

Description



Date: 04 2021
Author: Awesome Tuts

Size: 10 GB
Format: MP4
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What you'll learn

# Learn how to code in C#
# Learn good coding principles and design practices
# Develop strong and transferrable problem solving skills
# Learn how object oriented programming works in practice
# Understand the whole process of creating a game
# Learn the ins and outs of Unity game engine
# Learn how to use tile maps in Unity
# Learn how to save and load game data


Course content


   Course Introduction
     Introduction(IMPORTANT - Watch This Lecture)
     2 Notes (IMPORTANT - Watch This Lecture)

   The Unity Game Engine
     Downloading Unity Hub And Unity
     About Unity Versions And Creating A New Project
     Introduction To Unity's Interface
     Starting With Unity Basics
     Rigid Bodies And Colliders
     Audio Source And UI Elements
     Moving Our Character With Code


   Programming In C#
     Introduction To Variables
     Operations With Variables
     Functions
     Conditional Statements
     Loops
     Classes
     Accesibility Modifiers(Data Encapsulation)
     Inheritance
     Coroutines
     Getting Components


   Monster Chase Game
     Game Introduction
     Importing Assets And Working With Sprite Sheets
     Creating Player Animations
     Sorting Layers And Order In Layer
     Creating The Game Background
     Player Movement
     Animating The Player Via Code
     Player Jumping
     Camera Follow Player
     Enemy Animations
     Enemy Script
     Enemy Spawner
     Enemy Collision
     The Collector Script
     Unity UI System
     Creating Main Menu
     Navigating Between Scenes
     Selecting A Character
     Static Variables
     Singleton Patern
     Events And Delegates
     Instantiating The Selected Character When The Game Starts
     Finishing Our Game


   The Artifact
     Game Intro
     Importing Assets And Creating The Player
     Player Movement
     Animating The Player
     Creating Our Level With Tile Map
     Creating The Bush
     Enumerations
     Bush Visuals
     Bush Fruits
     Player Backpack
     Player Harvest
     Particle System
     Creating The Artifact
     The Artifact Script
     Creating The Wolf Enemies
     WolfAI Script - Searching For Target
     WolfAI Script - Attacking The Bush And The Artifact
     Enemy Spawner
     Slash Attack Prefab
     Player Slash Script
     Enemy Health Script
     Gameplay UI Elements
     Time Manager
     Backpack Info And Artifact Health Info
     Creating The Game's Main Menu
     Creating The How To Play Info
     Main Menu Controller And Game Over Panel
     Game Over Controller


   Space Adventure
     Game Intro
     Importing Assets And Creating The Player Ship
     Player Movement And Fire Engines
     Projectiles
     Weapon Manager(Shooting Projectiles)
     Removing Projectiles From The Game
     Lists
     Reusing Projectiles (Pooling System)
     Awake, Start, And OnEnable
     Redesigning Projectiles
     Creating Enemy Ships
     Enemy Movement Script
     EnemyMovementPointToPoint Script
     EnemyMovementRandom Script(Assignment Solution)
     Enemy Shooting
     Projectile Collision Detection
     Meteor Obstacles
     MeteorMovement Script
     Meteor Spawner
     Enemy Spawner
     Creating The Health Bar UI
     Enemy Health Script
     Enemy Hit And Destroy Effect
     Sound Manager
     Player Health Script
     The Collectable Prefabs
     Collectable Script
     Player Weapon Upgrades
     Drop Collectable When Destroyed
     Creating The Game BG
     Gameplay UI
     Gameplay UI Controller Script
     Player Health Slider
     Game Over UI Panel
     Game Over UI Controller Script
     Main Menu And Highscore Menu
     Meteor Effect For Main Menu(Solution For Assignment)
     Space Ship Effect For Main Menu(Solution For Assigment)
     Meteor Effect For Main Menu Pooling System (Solution For Assignment)
     Main Menu Controller
     Saving Data With Player Preferences
     Wrapping Up Our Game


   Knight Platfomer
     Game Intro
     Importing Assets And Slicing Level Parts
     Creating The Player Character
     Player Animations
     Player Movement
     2 Ways For Moving The Rigid Body
     Player Animation Script
     Fixing Animation Transitions And Player Facing Direction
     Raycasting And Jumping
     Boxcasting And Double Jumping
     Player Jump Animation
     Fixing Player Jump Animation Issue
     Creating The First Level
     Unlocking The Lock With The Key
     Unlocking The Lock With The Key (Another Way To Do It)
     Platform Effector
     Worm Soldier Enemy
     Worm Soldier Movement Script
     Circle Obstacle
     Hanging Spike
     Flying Bat Enemy
     Flying Bat Movement Script V1
     Flying Bat Movement Script V2
     Spider Shooter Enemy
     Spider Shooter Script
     Spider Jumper Enemy
     Spider Jumper Script

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