Fundamentals Of Digital Sculpting With Blender 2 8

Category: Tutorial

Posted on 2020-05-31, by raymanhero.


MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Difficulty: Bner | Genre: eLearning | Language: English | Duration: 16 Lessons (2h 55m) | Size: 1.5 GB


What is Digital Sculpting?

Digital sculpting is a form of 3D modeling that aims to emulate traditional clay sculpting. Compared to polygon modeling, which is somes referred to as "pushing and pulling vertices", sculpting is far more artistically intuitive. This makes it an ideal technique for creating organic models like characters and creatures.

Blender's Sculpt Mode

In this course you will learn all the essential sculpting tools and features of Blender 2.8.

We'll overview each brush, each menu, masking tools, posing tools, stroke methods, brush falloff, symmetry and tiling, matcaps, dynamic topology, remeshing...Yes, it's a LOT but along the way, I will be emphasizing the most important things to know for someone getting started with Sculpting with Blender. Once we learn what Blender can do, we'll move on to the most fun part: sculpting something awesome!

Sculpting a 3D Shark

Together, we'll apply what we've learned by sculpting a shark. From a digital ball of clay to an authentic 3D representation of 2D concept art. We'll be using a shark concept by artist Alyssa Veysey.

Who is this Blender Course for?

This course is excellent if...

a) you're just getting started with digital sculpting and have no idea what to do,

b) have some experience but need more practice, in which case you can jump to Chapter 3 of the course

c) you've done tons of sculpting but want to refresh the basics (which is always a good idea!)

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