Warhammer Armies of Antiquity: A supplement for Ancient Battles
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Tag: Game
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Description
Warhammer Armies of Antiquity: A supplement for Ancient Battles By Allen Curtis, Jervis Johnson, Rick Priestley
Publisher: Warbammer Games Workshop 1999 | 52 Pages | ISBN: 1869893581 | PDF | 10 MB
Publisher: Warbammer Games Workshop 1999 | 52 Pages | ISBN: 1869893581 | PDF | 10 MB
I began roleplaying with this book, at an early age but it still got me hooked. I collected the miniatures at the time and so therefore knew a lot about the world. If you are like this then it saves a lot of tedious reading of the history of lands.
Basically like any other rolplaying game you control a character and go around doing whatever you want. (For us this ranged between running around and helping the needy and becoming famous for good things, to running around, stealing and slaying and generally having a good time at everyone elses expense - after all, it's only roleplay). Whether you've wanted to be a mighty Witch Hunter (hunting the evil ones), Assassin (killing, well anyone), Necomancer (wizard raising armies of dead people, generally for mischevious purposes), demonologists (summoning demons and daemons to do your bidding, causing bad things and possibly ending up getting eaten) or even a Servant (I think you can learn to scrub with this one), a beggar (in case you've ever really wanted to try it out?)or a jailor (who gets D6 flies with him, and you can name them all!). There'll be something there for you all, however fun, charming,intelligent,sick or twisted you may be or feel at the time.
Easy to understand rules, so get the book, get some friend together, with food and drink and make a night of randomly running around in another world, being someone else and getting away with it for a change. (Then you can also go online and look around for all the fans sites with their own adventures on and things!)
If you have half as much fun as me and my friends did, it'll be worth the money! (Making up your own rules can also be fun, so don't stick to the rules of they're no good!).
This review is from: Warhammer Fantasy Roleplay (Paperback).
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