Math You Can't Use: Patents, Copyright, and Software
Category: Business
<< Buy This Book on Amazon >>
295 views since 2007-06-06.
Description
Title: Math You Can't Use: Patents, Copyright, and Software
Author: Ben Klemens
ISBN: 0815749422
Publisher: Brookings Institution Press
Book Binding: Hardcover
Category: Business & Management
Format: PDF
Pages: 181 pages
Size: 1.64 MB
Summary: The field of software is awash in disputes. Market participants and analysts routinely disagree on how computer programs should be produced, marketed, regulated, and sold. On one subject, however, just about everyone can agree: the current intellectual property protection regime for software is a mess. At present, all of the traditional means of delimiting intellectual property--patents, copyrights, and trade secrets--are applied to software in one manner or another. Congress has even invented a new type of law for cases in which these may be insufficient, with the Digital Millennium Copyright Act.
The result is widespread confusion, along with the proliferation of nuisance suits. To date, the U.S. Patent and Trademark Office has granted more than 170,000 software patents, some on applications as commonplace as the pop-up window. Each of these patents gives the holder the right to sue others where no such right existed before, and so gaming of the system abounds. Software providers are forced to funnel millions of dollars annually into defending themselves against lawsuits rather than developing better software. The wave of litigation may end up stifling innovation and hobbling the open source movement, one of the most promising developments of recent years.
How did the situation arise? And where should we go from here? In Math You Can't Use, Ben Klemens draws on his experience as both a programmer and an economist to tackle these critical issues. The answer to the first question, he explains, is simple: while patent laws are intended to apply to physical machines, software is something quite different. Software is not just another machine, and it is not Hamlet with numbers. It is a functional hybrid that can be duplicated at no cost, it is legible by computers in some forms and by humans in others, and it has a unique mathematical structure. All of these facts have to be taken into consideration in designing an appropriate intellectual property regime.
Designing such a system is a more difficult task. Klemens considers several alternatives, from modifying the existing rules to eliminating software patents in favor of a copyright-centered regime. Ultimately, he concludes, it is up to Congress to determine how software should be protected.
http://www.ftp2share.com/file/6175/math_you_cant_use__patents_copyright_and_software_ebook.isbn-0815749422.rar.html
Thanks for sharing and mirroring.
Download this book from Usenet
Free register and download UseNet downloader, then you can free download ebooks from UseNet.Free Download "Math You Can't Use: Patents, Copyright, and Software" from Usenet!
Buy this book from amazon
Disclaimer:
Contents of this page are indexed from the Internet. All actions are under your responsability. Email us to report illegal contents or external links and we'll remove them immediately.
Search More...
Math You Can't Use: Patents, Copyright, and SoftwareLinks
Free Trade Magazine Subscriptions & Technical Document DownloadsSearch and Buy
<< Search and Buy This Book on Amazon >>
Download this book from Usenet
How to download:Free register to download UseNet downloader and install, then search book title and start downloading. UseNet is clean and can be unstalled totally. Enjoy!
Free Download "Math You Can't Use: Patents, Copyright, and Software" from Usenet!
Download Link 2
No download links here
Please check the description for download links if any or do a search to find alternative books.Can't Download?
Please search mirrors if you can't find download links for "Math You Can't Use: Patents, Copyright, and Software" in "Description" and someone else may update the links. Check the comments when back to find any updates.
Search Mirrors
Maybe some mirror pages will be helpful, search this book at top of this page or click here to find more info.
Related Books
Books related to "Math You Can't Use: Patents, Copyright, and Software":
- Ebooks list page : 579
- Math You Can't Use: Patents, Copyright, and Software
- Math You Can't Use: Patents, Copyright, and Software
- Software and Patents in Europe
- The Copyright Handbook: How to Protect & Use Written Works (Copyright Handbo
- Nolo%27s Patents for Beginners (Nolo%27s Patents for Beginners)
- Master Math: Basic Math and Pre-Algebra (Master Math Series)
- Vector Games Math Processors (Wordware Game Math Library) (Repost)
- Houghton Mifflin Math Grade 2 (Student Book & Math Reader)
- Houghton Mifflin Math Grade 1 (Student Book & Math Reader)
- Secrets of Mental Math - The Mathemagicians Guide to Lightning Calculation and Amazing Math Tricks
- Bringing Math Home: A Parent's Guide to Elementary School Math: Games, Activities, Projects
- Math into TeX: A Simple Guide to Typesetting Math Using AMS-LaTex: Neuauflage 1
- Mind Over Math: Put Yourself on the Road to Success by Freeing Yourself from Math Anxiety
- Jessica Sobanski, Visual Math: See How Math Makes Sense
- Jessica Sobanski, ?Visual Math: See How Math Makes Sense?
Comments
No comments for "Math You Can't Use: Patents, Copyright, and Software".
Add Your Comments
- Download links and password may be in the description section, read description carefully!
- Do a search to find mirrors if no download links or dead links.





