How to Cheat in Flash CS3: The Art of Design and Animation in Ad
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How to Cheat in Flash CS3: The Art of Design and Animation in Adobe Flash CS3
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Frustrated by the overwhelming nature of Flash? Want to get up to speed with the
program fast so you can concentrate on your animation? Need to solve problems
quickly to get work done to time and to budget? Then 'How to Cheat in Flash' is
for you! This book is different from the rest because it shows you, step by
step, how to work from the problem to the solution when creating Flash
animations, from the viewpoint of an animator who has been commissioned to
create a job and is working to a deadline. It is task orientated; every example
shows real life commercial work. So, it's not so much a case of 'what does this
filter/tool/option do?', as 'this is the task I've been set - how do I achieve
it?' The solution may involve a variety of tools and techniques; it may take
many steps to complete, or only a few. The free CD-Rom includes all the files
you need to put your skills into practice as you read, and much more! It's an
accessible (conversational in style), practical book and CD package which also
provides artistic inspiration, a goldmine of timesaving practical tips, tricks
and step-by-step workthroughs. You will wonder how you survived without it.
1. Design Styles ? Drawing with basic shapes ? The brush tool ? Mixing colors ?
Using gradients ? Adding texture ? The pen tool ? Trace bitmap ? Cell style
shading ? Realism with gradients ? Interlude: The new Flash interface
2. Transformation and Distortion ? Distorting bitmaps ? The Envelope tool ?
Warping ? Card flip ? Squash and stretch ? Interlude: Being subtle
3. Masking ? Rotating globe ? Flag waving ? Iris transition ? Handwriting ?
Spotlight ? Focus ? Interlude: A moment of clarity
4. Motion tips & tricks ? Basic shadow ? Drop shadow ? Perspective shadow ? Blur
filter ? Flying text ? Combining effects ? Blur filter ? Selective blurring ?
Background blurring ? Interlude: Learning to be simple
5. Character animation ? 2.5D basics ? 2.5D advanced ? 2.5D monkey ? Lip syncing
(swap method) ? Lip syncing (nested method) ? To sync or not to sync ? Bitmap
animation (Jib Jab Media) ? PSD Importer (Jib Jab Media) ? Motion guides (Jib
Jab Media) ? Hinging body parts ? Closing the gaps ? Walk cycle (basic) ? Walk
cycle (advanced) ? Anticipation ? Interlude:How did I get here?
6. Flash to video ? Document setup ? Title and action safety ? Safe colors ?
Keeping it all in sync ? Quicktime Exporter ? SWF2Video ? Interlude: Graphics
tablets
7. Animation examples ? Bouncing ball 9squash and stretch) ? Wavy line ? Orbit ?
Scroll ? Vertigo ? Rvad ? Page turn ? Smoke ? Fire ? Rain ? Fireworks ? Star
Wars text ? Scrolling background ? Soft reveal ? TV static ? Superbusy text
effect ? 3D column ? Filter effects ? Conveyor belt ? Interlude:
8. Working with sound ? Recording sounds ? Sound effect resources ? Preparing
sounds ? Sound events ? Editing sound in Flash ? Controlling sound with
actionScript ? Sounds and scenes ? Interlude:
9. FLV Video ? Preparing FLV files ? Importing into Flash ? Media Component ?
Rotoscoping ? Image sequence ? Interlude:
10. Interactivity ? Buttons ? Pause/start ? Looping timelines ? Jumping to
frames ? Loading external content ? Interlude:
11. Flashlite ? Flashlite player ? Flashlite screensaver ? Flashlite wallpaper ?
Interlude:
12. Extending Flash ? JSFL introduction ? Autocolor (Dave Logan) ? Animslider
Pro (Warren Fuller) ? iK? Motion (Newpixel) ? Flash Camera ? Interlude: The new
Flash interface
Product Details
* ISBN: 0240520580
* ISBN-13: 9780240520582
* Format: Paperback, 280pp
* Publisher: Elsevier Science & Technology Books
* Pub. Date: August 2007
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