Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games (Quantitative Applications in the Social Sciences
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Tag: Science/Engineering
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Description
ISBN: 0761910166
Title: Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games
(Quantitative Applications in the Social Sciences)
Author: Evelyn C. Fink Scott Gates Brian D. Humes
Publisher: Sage Publications, Inc
Publication Date: 1998-05-26
Number Of Pages: 79
3.4 MB PDF
Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and management¨´but difficult for new social researchers to use¨´until now. Aimed at making these topics accessible to all social scientist, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science game¨´Chicken¨´to illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.
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